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Sunday, May 27, 2018

EDTC 6432 Level 3: Try It!

Level 3: Try It!


The lesson plan:


In this lesson I created a world for the students to come in and explore. I give specific instructions beforehand on where to find their spot. This program was using the video game, Minecraft. I will have instructions placed at the front of the room and periodically update it. There will be badges added into the lesson. I do not know if I would say something or go to students individually and let him or her know about which badge they received. With each of the constructions they will have to submit their work and a screenshot of the image from Noteability into Canvas. I can still monitor their work on the server as students are working on their three-dimensional figures. I still promote cooperation, especially for achieving the difficult badges. Some areas of concern are distractions of the game on the students. Most of the students will work on the assignment, but some might get distracted easily since they associate this game with leisure activity and not a rigorous lesson. I will have to keep close attention to what my students are doing in order to prevent the distractions.










Summary of Implementation/Reflection:




 

          I did implement this lesson to two students who I know well. The lesson was modified since they live in various areas around the United States and they had experience with mathematics through Calculus. I gave the students simple instructions on what they needed to accomplish. I also gave them a modified time of 20 minutes since they knew a considerable amount of more math than a typical geometry student would. The first to figures, rectangular prism and the pyramid was extremely easy for the two students. When I gave them a surface area, then it got more difficult. Both of them designed various figures, but could never get it right. In the end one student figured it out and the other copied it. This is a concern I did not foresee. If a student figured it out, then others could easily see it and copy it for themselves. Next time I conduct this lesson I will have to accommodate building walls that prevent students from looking at others. Enclosed is a link to a video of the summary. The original 20 minute stream did not save. Overall I found this to be enlightening. I see that video games in education have the potential of being something great. I will continue to talk to my district officials to see about implementing this tool into my classroom to see about potential gains in teaching students geometry.

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